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his file describes general usage information about MAME. It is intended

to cover aspects of using and configuring the program that are common

across operating systems. For additional OS-specific options, please see

the separate documentation for your particular version of MAME.

Using the program

-----------------

The usual way to run MAME is by telling it to run a particular game:

mame <gamename> [options]

For example:

mame robby -sound none

...will run Robby Roto without sound. There are many, many options

available. All commonly supported options are listed below. Options that

are specific to one operating system or version of MAME will be listed

in a separate document.

An alternative way to run MAME is to give it a command:

mame <command> [parameters]

For example:

mame -listsource gridlee

...will print the name of the source file where the gridlee driver lives

to the screen. There are just a handful of these commands in MAME. They

are all listed below, just before the options list.

Default Keys

------------

All the keys below are fully configurable in the user interface. This list

shows the standard keyboard configuration.

Tab Toggles the configuration menu.

~ Toggles the On Screen Display. When the on-screen display is

visible, you can use the following keys to control it:

Up - select previous parameter to modify

Down - select next parameter to modify

Enter - reset parameter value to its default

Left - decrease the value of the selected parameter

Control+Left - decrease the value by 10x

Shift+Left - decrease the value by 0.1x

Alt+Left - decrease the value by the smallest amount

Right - increase the value of the selected parameter

Control+Right - increase the value by 10x

Shift+Right - increase the value by 0.1x

Alt+Right - increase the value by the smallest amount

If you are running with -debug, this key send a 'break'

in emulation.

P Pauses the game.

Shift+P While paused, advances to next frame.

F2 Service Mode for games that support it.

F3 Resets the game.

Shift+F3 Performs a "hard reset", which tears everything down and re-

creates it from scratch. This is a more thorough and complete

reset than an F3.

LCtrl+F3 [SDL ONLY]

Toggle Uneven stretch.

F4 Shows the game palette, decoded GFX, and any tilemaps. Use the

Enter key to switch between the three modes (palette, graphics,

and tilemaps). Press F4 again to turn off the display. The key

controls in each mode vary slightly:

* Palette/colortable mode:

[ ] - switch between palette and colortable modes

Up/Down - scroll up/down one line at a time

Page Up/Page Down - scroll up/down one page at a time

Home/End - move to top/bottom of list

-/+ - increase/decrease the number of colors per row

Enter - switch to graphics viewer

* Graphics mode:

[ ] - switch between different graphics sets

Up/Down - scroll up/down one line at a time

Page Up/Page Down - scroll up/down one page at a time

Home/End - move to top/bottom of list

Left/Right - change color displayed

R - rotate tiles 90 degrees clockwise

-/+ - increase/decrease the number of tiles per row

Enter - switch to tilemap viewer

* Tilemap mode:

[ ] - switch between different tilemaps

Up/Down/Left/Right - scroll 8 pixels at a time

Shift+Up/Down/Left/Right - scroll 1 pixel at a time

Control+Up/Down/Left/Right - scroll 64 pixels at a time

...

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